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#31 Re: Off Topic » ITT: Pretend we are still writing in osu! OT » 2016-07-17 02:45:50

No idea. I don't have a problem with that though. Probably something about being taken care of by an older woman.

#32 Re: Off Topic » ITT: Pretend we are still writing in osu! OT » 2016-07-17 02:03:59

Just realized that tumors is a typo or rumors. Thought it was a usage of the word I haven't seen before.

Aurelianus Augustus wrote:

Oh look, it's my favourite magical girl.

Hi. What do you think of shota Gil

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#35 Re: Off Topic » ITT: Pretend we are still writing in osu! OT » 2016-07-16 15:14:04

Mara tries fighting games part 2

Mara wrote:

- As expected, player opponents are much more unpredictable than AI. Shocking news! I had to improvise constantly in order to do anything. It was a good thing that Mukku played Jin for almost all the matches so I was aware what kind of attacks Jin can pull off.

Improvising is necessary unless you're playing against a low level CPU or a really dumb player. If you win by doing just one move like spamming fireball it doesn't mean you're good, it means your opponent sucks at dodging fireballs. I'm not certain about that version, but CPEX has character specific guide which teaches you what to do in different situations. It's not perfect, but serves as a good starting point.

I see you're standing still a lot less in that video. That's better. Next, try adding small movements like crouching or even 1 step forward/backward. See how the Jin in that video always seems to move? You want to look like that.

Personal comment: If I'm playing Jin against Ragna (or any character that doesn't have good mid/long range game) and I see my opponent standing still at a distance for a long time, I'm throwing those projectiles. Non stop.

Mara wrote:

- I need to work on my blocking. Most of the time I was using my Barrier instead of trying to block. I felt way too unsafe to try normal blocking as Mukku was always able to hit me instantly no matter what kind of stance I had.

You'll get better at blocking with each fight as long as you don't completely neglect it. You probably already know this, but always block low when on the ground, unless your opponent is doing overheads. Most characters usually have only 1 or 2 overhead so you don't have to remember many moves (the visual usually helps). Most jump attacks are also overheads, but you don't really have to remember it because... well, when characters jump they're not on the ground. Or just get good at Tager. You can't be a good Tager without being a good blocker.

Mara wrote:

- I need to relearn the midair attack Ragna has. I tried to pull it off multiple times that could have been done pretty nice damage but I always messed them up and ended up waving my sword in the air instead.

Training mode is always there for you. Also, do challenges (pretty sure that version has it). You don't have to remember all the combo, just get a general feel of which move links nicely with other moves.

Mara wrote:

- Can't throw someone who attacks. This is apparently basic meta in fighting games but I was not aware of this. Makes sense.

Yeah. Throw already beats blocking. It has to be done to prevent throws from becoming OP.

Mara wrote:

- How about getting cornered? It's something I have to take a look at more as Mukku was charging like crazy doing long combos it was really hard to get off of Mr Bones' Wild Ride. Well, you can burst per round but that's pretty much it (and I wasted it once during the video as well by accident) - I need to find a way to prevent such scenarios.

Corners can get tricky, but if you don't want to get cornered then push your opponent into the corner. Watch the gootecks video I linked, near the end Xavier got into a fight and they taught him how to move. This is over simplified, but if you're moving forward, your opponent is going to move backward (nobody wants to get hit). If he jumps then do anti air or dragon punch. Just make sure you have something ready in case your opponent decides to go forward and attack you instead (there is no such thing as being too ready to block).

Mara wrote:

- I believe my strongest point currently is reading opponents (thanks Quake and CS) but that doesn't grant me any victories if my technical executions are way off (and let's face it, I am not reading Mukku too well either, so much for "strongest point"). I have to stop smashing some of the normals (due panic) and actually think which one to use when getting real close. This error can be seen in the video as Mukku dashes backwards and I just decide to try punching the air instead. As for other attacks I just have to get more consistent on making successful moves (no extra inputs etc).

Executions can be trained. Once again, that gootecks video. You want clean inputs (always turn input on in training mode), and do moves 5~10 times consecutively on each sides. Extra reps for the side you're worse at.
As for mashing, just try to stay calm. It will go away the more you play. Playing a slower fighting game (Street Fighter, KOF, Tekken, anything that's not by ArcSys basically) might help. Blazblue is fast, and fast things doesn't really go well with panic.

Mara wrote:

While I was getting my ass kicked most of the time, Mukku was still pretty surprised how well I was doing. I doubt the result would be the same if were to play Street Fighter tho. But the road is still long and I still don't know jackshit about fightans. My quest on understanding fighting games shall continue.

Good luck. Gentle reminder to "please enjoy game".

#36 Re: Off Topic » ITT: Pretend we are still writing in osu! OT » 2016-07-16 10:52:43

IppE wrote:
Zhepyr Valentine wrote:

2016 has been a wild ride.

And there's no getting off the ride.

Brb inventing time machine.

Yesterday on twitter someone mentioned that each person has at least two where were you moment when [x] happened. It seems like this year is almost definitely going to add one for many people.

#39 Re: Off Topic » ITT: Pretend we are still writing in osu! OT » 2016-07-15 09:36:09

tekihtimaliolan wrote:

and i thought the only relevant fighting game is dead or alive

Never played the game, but it looks fun to play with friends with all the costumes. The price tho ;_;

#40 Re: Off Topic » ITT: Pretend we are still writing in osu! OT » 2016-07-15 01:19:24

Mara tries fighting games

I just started playing BlazBlue CPEX, but I have some play time in Guilty Gear series (they're roughly the same game). So I'll tell you what I know.

As Boat said, do the tutorial. Not sure how it is in the earlier version, but CPEX tutorial goes deep. Unless you're already familiar with fighting games, it could seem a bit much so just go through it slowly. Usually tutorials are done in sections (beginner, intermediate, advanced). Start with beginner and then stop. Play arcade mode or versus for some time. If you think you're ready, go do the intermediate tutorial. Repeat the process for advanced. I suggest not going through all of them at once because tutorial is mostly reading and reading in fighting games is boring.

Blazblue (or any Arc System fighting games really) has a lot of diversity. Each character is very unique, and your ability to play one character doesn't really transfer to other character (there are always exceptions though). You have to start from the bottom every time you want to learn a new character. My suggestion is to try all of them, and see which one you like. By like I don't just mean how they play. If you think the character looks cool is also a good reason to master him/her. Just be prepared to spend some time. You can't get good at any fighting game without spending time.

In the video, I think you're standing still in one place a bit too much. Ragna is better at close range, you might want to consider that. Don't be too afraid of Jin's projectile. Fireballs in this game are not as deadly as it is in Street Fighter. One thing about fighting Jin is you don't want to get hit by his crouching D, which can lead to huge damage. The move hits mid range, you're safe if you're far away or right in front of him. To get familiar with the distance, go to training mode, pick Jin, and do his crouching D until you're used to it.

Now for resources:
Airdash Academy - A YouTube playlist made primarily for Guilty Gear, but the core mechanics in both games are more or less the same. I suggest going through this one or two videos at a time.
https://www.youtube.com/watch?v=HWfk3tO … P13AD1Pp3R
Dustloop wiki - Your guide for frame data, explanations and whatnot. Also has other Arc System fighting games. Just a good resource overall.
Gootecks - He's on Cross Counter TV in YouTube. Mostly Street Fighter, but has really good tips on 2D fighting games in general. I suggest this video where he teaches a beginner how to get serious in Street Fighter V.
https://www.youtube.com/watch?v=bP2DX0iyHIY

Edit: added something about fighting against Jin.

#41 Re: Off Topic » ITT: Pretend we are still writing in osu! OT » 2016-07-12 11:01:34

I've never experienced toothache. Apparently it hurts really bad.

#43 Re: Off Topic » ITT: Pretend we are still writing in osu! OT » 2016-07-07 13:23:28

Today I saw a girl with a sticker that says penis crew on her helmet.

#45 Re: Off Topic » ITT: Pretend we are still writing in osu! OT » 2016-07-05 00:44:02

fittan wrote:
Zhepyr Valentine wrote:
Plakkis wrote:

When was being a good cook have anything to do with masculinity anyways shrug

Because cooking is women's job.

Not sure how it is in the first world, but here in the arse of the world there are a lot of adult males who think that way. My dad can't boil water. I don't even think he knows how to turn the stove on.

no it's not, most top chefs are males

I know. I tried arguing like that but people just say, "They probably still have their wives cook for them at home".

On the whole perfume thing, I rarely used one. A girl once said I smell like soap though.

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